Item

Work

Göhringer, Diana
Aßmann, Uwe
Krzywinski, Jens
Haddadin, Sami
Kaesling, Katharina
McGinity, Matthew
Podlubne, Ariel
Gottschaldt, Paul
Ebert, Sebastian
Pötter, Max A
... show 1 more
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Abstract
This chapter investigates how industrial and craft workflows are facilitated by user experience design, model-driven robotic software development, teaching robots skills, telepresence, and hardware acceleration. In particular, user experience design enables intuitive interaction in human–robot applications, enhancing collaboration; while model-driven development accelerates the development of such robotic systems, ensuring flexibility and maintainability. The teaching of skills, used by the application robots, enables them to perform complex tasks without the need for programming. Furthermore, hardware acceleration provides the ultra-low latency and computational performance necessary for human–robot real-time interactions. Together, these aspects create a vision for the factory of the future.
Citation
D. Göhringer, U. Aßmann, J. Krzywinski, S. Haddadin, K. Kaesling, M. McGinity , et al., "Work," in Humans, Robots, and Virtual Worlds in the Tactile Internet, Elsevier, 2026, pp. 49-63.
Source
Humans, Robots, and Virtual Worlds in the Tactile Internet
Conference
Keywords
46 Information and Computing Sciences, 4608 Human-Centred Computing
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Publisher
Elsevier
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